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BF4 Patch Notes for Fed 13th. Bugs from last patch fixed.

Unicorn_GigglesThu Feb 13, 2014 10:14 am

Feb 13 PC Game Update Notes
-General stability improvements
-Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
-Fix for missing sound in Team/Squad Deathmatch
-Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
-Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
-Fixed an invisible wall that was incorrectly positioned in one of the fallen concrete pipes on Zavod 311
-Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts
-Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
-Fix for an issue where long IDs wouldn’t scroll on dog tags
-Fix for missing grass physics in terrain

Mantle
-Fix for a crash that would occur when activating full screen in portrait mode
-Fix for stuttering that could appear during video sequences on multi-GPU PCs
-Fix for a memory system leak that could cause stalls, which would result in frames taking longer to process
-Reduced the amount of stalls that occurred when running with high graphics setting that require more GPU memory than is currently available
-Fixed screenshots on multi-GPU PCs

I think that's about it. I couldn't find the official list, but at least they fixed this stuff.
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bigconnThu Feb 13, 2014 10:24 am

thanks...
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TwoFourThu Feb 13, 2014 11:23 am

ditto...
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mr-tThu Feb 13, 2014 12:39 pm

What about gunner seat in some vehicles not firing or having no ammo this happened to me several times
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Firecrackr1Thu Feb 13, 2014 9:15 pm

Thanks
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