Ok I got this in my mail and downloading as I type this any one else or am I the only one?
Attention, test pilot!
We'd like to invite you to join HAWKEN's second alpha test. Alpha
2 is an opportunity for you to sample the game before launch but
more importantly it's a chance for us to learn from your experiences
and make the game that much better as a result of them. Please note
that Alpha 2 is under a strict non-disclosure agreement (NDA) that
must be adhered to at all times.
Ready to get started? Click below to download HAWKEN and begin
testing!
I was able to get access by using the redeem code "AlphaDog", of which they released 10,000 slots for.
Apparently the game has full multi-monitor support, but I'll believe it when I see it. Too many games has claimed such, only to find that the game will recognise the triple-wide resolution, and nothing more; no HUD scaling/stretched menus/gameplay/improper/FOV etc.
Well well.. Improper support. It's just an Alpha, so I'll have to sit back and see if they fix it.
But it looks like fun, although I only played it for about 2 minutes.
If any other multi-monitor users are interested: The game detects and uses the resolution (6056x1200) fine, but the cockpit and world FOV uses teh X axis for reference, so your view is zoomed in to an unusable degree. I poked around the .ini files in \MyGames\Hawken\HawkenGame\Config\ and found that opening HawkenEngine.ini and changing the line "AspectRatioAxisConstraint=AspectRatio_MaintainXFOV" to "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV" fixed the external world view, but the cockpit view remains untouched and unusable. So close, yet so far. Clearly, the engine is capable of this being eventually fixed.
FYI you can change the world FOV by altering the line "FOVAngle=90.000000" to a higher value. Though I find the default to be perfect for single monitor, and with a properly image to multi-monitor, good for ultra-wide resolutions.