polite n freindly server comments
DaiichidokuMon Jul 12, 2010 7:36 pm
hi
been coming to the server for awhile now, like it a lot, great job, have a few comments though
love that you guys have timer to start each map, most other servers wouldnt consider those with less-than-stellar rigs, giving those with high-end rigs a distinct advantage for map starts...KUDOS! (i do have a nice rig now, its np for me, but i always consider those without, as i laboured with a sad comp for years)
i wont comment on martyrdumb and second chance/last stand/whatever it is, as im sure you guys have gone over that a million times (although for the record, those perks are totally lame and shouldnt see the light of day)
any thought ever given to changing server 1 to non-rifle nades, and server 2 to rifle nade allowed?
seems to me too many ppl will simply go to whichever server has the most ppl in it, and start spamming rifle nades everywhere until advised otherwise, if so many ppl dont pay attention anyhow, why not make the server1 no-rifle nades, and this will likely have the non nade server runnign with more ppl more consisteintly, with the overflow going to rifle nade heaven, AKA server 2
this also brings up a point id like to make, with so many ppl that jump into whatever server without ever bothering to read or even ask about rules, there must be a way for you guys to make it easier on yourselves for admin'ing
i recall entering a waw server last year, and as it was my first time in it, the server prompted me to register then and there, whcih also forced me to read and be aware of the server's rules before i could register my name and contue on to play...no more "i didnt know" excuses...(i cant beleive ppl dont bother to read rules etc)...does anyone know about this or how to do it? has BK ever looked into this? im sure it would alleviate a fair protion of nonsense before it happens, makign it nicer for palyers and less work for admins
my last item/suggestion/prayer: at very least, in the server with rifle nades, please consider changing re-spawn time from 5 secnds, to "insta-spawn"..as a camper, its most bothersome to get clean kills, oinly to have the guy spectate during spawn wait to locate you. as a dedicated camper, this is horrible, given that there are rifle nades available to flush out campers, why give the extraordinary advantage of spectating the camper also?
TKs...some servers have "murder" enabled, as yours does, and others have "reflective" damage for TKs
im wondering, is there any "mid-way" point for this? can a server be set so that friendly fire will not only possibly hurt and kill the friendly "victim", but the friendly attacker will also sustain damage (regenerateable or not)
this MAY increase ppl's self-awareness of TK'ing, and cultivate more "situational awareness" from everyone regularly playing PnF servers
(so incredibly sick of completely unesessary TK's...dont get me wrong, everyone does them, myself included, time to time, but so many cases of it are so avoidable)
i realise that some of all of this may have been gone over by BK in past, but i do enjoy the server a lot, and feel any of these items may improve it, i hope only that at least there is consideration given to any of these suggestions
Salute!
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PsisahMon Jul 12, 2010 7:47 pm
I will let an admin respond to your post but just wanted to say thanks for playing on the servers Daiichidoku.
I see you quite often and you put up a good fight ;p
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LukeMon Jul 12, 2010 7:56 pm
First let me say thank you for playing on our servers. 1st for the registering one that is a mod and we run stock servers. 2nd Server one will stay unchanged as it has been for over a year and a half. Server two is open to all who are interested in playing with out rifle nades. 3rd there is no middle ground on the TK settings the game just dose not allow any other options.
Hope this helps.
GOA.Luke*BK*
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ThorMon Jul 12, 2010 8:04 pm
Heya Daiichidoku nice to see you in the forums. Enjoy playing with you in the servers.
Coming from another "camper" although I preferre the term "tactical sitter"...
I can empathize with the wish for instaspawn, because even though there is no kill cam, people can still take the time to figure out where someone is.
And when you have found that really nice spot and worked hard to sneak up to it, it stinks to have that same person come back to you and kill you. It would be one thing if it was one of their fellow players that just happened to be in the area and saw where you were shooting from, so in that I can agree.. :)
As for the reflective etc.. I am not a server admin and its been awhile since I have messed with a COD server, but I think that is what we have going on. I know that there are times that I hit someone and it doesnt kill them but reflects back to me, and then if I hit someone and it kills them I die. Not sure if that can be changed or not, but it is a good discouragement for those that either intentionally tk or those that maybe just need some reminding to be a bit more careful. (cough *myself* cough)
As for martydom etc... those are the perks that came with the game. I use marty myself when we do shotguns only, and never any other times. So while I see what you are saying there, they are just part of the game, got to learn to work around it. :)
But you provided some very very good and well thought out input, I am sure the admins will be along to talk to you about your suggestions. Again, great seeing you in here.
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ArticAntMon Jul 12, 2010 8:14 pm
reflective damage is not on, however, after two teamkills you die instantly and sit 30 seconds... It is a good middle ground.
Thanks for playing with us.
AA
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