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\ \ \ \ \ \ Basically the com stations you blow up in the multiplayer are also in the single player. (There hidden you have to find them and blow them up ) Also there are guns laying around in game you have to find (collectibles)( once you find them you can reequip them at any ammo supply box ) To keep things simplistic so it doesn't give anything away basically you start in the past that later influences the whole game ( which is why the Thompson and m1 garand are part of the game (You never actually use the M1 garand in game, you actually use a fake m1 garand? They put it in 1943 to keep the game play even after all a semi vs a bolt? Semi's gonna win ) The story keeps you involved overall but if there's anything lacking i would say it would be character development. You just don't get to know each of the characters like you do in most of the newer games. It almost screams MW2 in the fact you feel like your playing with random guys. Of course if i had to define the game in a couple words i would say " betrayal, hippy (youll get it when you play lol), and irony " In all reality the single player feels almost like its there to prepare you for the multiplayer aspect of the game, in the fact your objective is to collect all the guns ( thus you'll be testing them to see which you like best ) and you have to destroy com stations. I think the game is def worth the money in the fact that the single player was fun and the multiplayer we already know is going to be great! |